Archive for December, 2012

Werewolf iOS Reviews

December 30, 2012 8 comments

I love Werewolf. If you haven’t played, it’s a great party game. To quote BoardGameGeek if you haven’t played:

Werewolf takes place in a small village which is hunted by werewolves.

Each player is secretly assigned a role – Werewolf, Villager, or Seer (a special Villager). There is also a Moderator player who controls the flow of the game.

The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. Also, the Seer (if still alive) asks whether another player is a Werewolf or not. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers then vote on the player they suspect is a Werewolf. That player reveals his/her role and is out of the game.

Werewolves win when there are an equal number of Villagers and Werewolves. Villagers win when they have killed all Werewolves. Werewolf is a social game that requires no equipment to play, and can accommodate almost any large group of players.

Now, I have young kids and have tried to play this game with them and their friends with various degrees of success. The problem is, to play people have to cover their eyes during different parts of the game and you just can’t trust kids to do that and that messes up the game.

But I’ve found having an app run it makes all the difference. ūüôā However, everything I’ve used so far has had it pluses and minuses. Here is the two best I’ve found so far:




  • Standard rules and the interface is well done.
  • Has other roles like the Seer, Vigilante, Protector and Lovers.
  • The app handles the voting and the night time perfectly.¬† Villagers have to guess who they think a wolf is at night for fun.¬† This gives everyone something to do at night and doesn’t single out the special characters.¬† Nice touch.


  • There is only one, but it is big: You MUST pick players off of your contact list.

This is a major pain in the butt. If someone isn’t in your contact list, you have to jump out and add them. This slows down starting a game quite a bit. Enough so, that I’m looking for another app when I want to toss a game together quickly.

This app has not been touched since 2009, so I don’t think changes are going to happen soon.

Werewolf – Curse of Pandora



  • Everyone enters there name on the fly.¬† Good for a quick game.
  • Nice art.


  • Non-standard Programming: No back buttons to move between screens and using dails for some of the functions seems off.
  • No rules with the game and¬†the¬†rules it does use are not what I call standard.¬† For example, there is not a day and night voting phase.¬† Just one hidden voting phase where everyone votes for who their team kills.¬† Seems odd to me that the village vote would be private.
  • Items and more roles exist than the first game.¬† That’s nice, but more control is needed for this option.
  • Not fully sure the seer is working.¬† I need to play with this game a bit more to see how it’s being handled.

Well, the guy does have blog and did update¬†the app¬†in 2011. Maybe it will improve.¬† It has the feel of someone’s first project.

Which one to get? Well, I have both depending on what I run into, but the first app is a lot closer. ‘Pandora’ needs an overhaul for the serious Werewolf player.

If I had an Mac, this would be my first coding project.


Legendary (Review)

So this is a first of a number of game\app reviews I have coming out of the Xmas holidays. Legendary is a game I talked about here.

The game is basically Ascension with a few twists:

  • Instead of having one big deck there are two which you need to build before the game: One of the Villians (the ‘red’ cards in Ascension) and one with the Heros (‘white’ cards in Ascension).
  • You are both playing against each other and the game. The Villians can win, in which case everyone loses. If the Heros win, then everyone gets a team win and the player with the highest victory point total gets the Individual win.
  • The game can vary quite a bit. The Heros, Villians, Master Villian and his evil plot changes each game. This gives each game a much different feel. So it is less like Ascension this way and more like Dominion.
  • The thing I like the least is the setup time. You need to build two decks of cards which takes a little time. More than I would usually want to for a game that’s likely to be 30-60 mins.¬† I assume this will go quicker as I play this game a bit more.

Clearly the person who created this game looked at Marvel Heroes and took some of the better ideas (like the whole Master Villan bit).

Also the cards are made by Uppper Deck (who make trading cards) and they are of a good quality. The art is really nice.

So do I like it? I give it a very solid 8.5 out of 10. For me, that puts this game ahead of Ascension (which I play a lot on my IPad), but behind Dominion.


Merry Xmas!

Enjoy the holidays everyone! I’ll have a bunch of reviews lined up, after spending a lot of time with my kids.

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December 14, 2012 2 comments

So I picked up Eurorails on the cheap. It’s a well-liked game so my wife (with her permission) is going to get it for Xmas. We have another version of this game, Russian Rails, and we mainly got this because finding the cities we are looking for will be faster in this game then it would in Russian Rails. All those strange Russian names all look alike.

If you never played these Crayon Rail Games, they are fun enough. You are picking up goods and shipping them to different towns. You need to build rails between the two locations and when you pay for this you draw the rail line on the board with a crayon (it wipes off of course).

You play until someone gets a certain amount of money. It’s a long game (4+ hours is not uncommon), but fun somehow. Generally you play the game with little cash because all the money you make is poured into building rails until you get enough rails built that the money you get is mostly profit from that point on. There is very little player interaction as well. It’s just a race to see who can get the money the fastest.

I should post more next week. We have the holidays under control now.