Time for something more fun! Pandemic for the iOS is out!
I talked briefly about the Pandemic board game while talking about it’s Younger cousin Yggdrasil. I’ll repost Tom’s review of the game.
Pandemic is an excellent game, where the players work together against 4 viruses that are spreading across the globe. The players must find cures before the viruses get out of control.
I can’t speak enough of this game. I’ve played the boardgame to death and I still come back for more. Let’s give the good and bad points of this game.
- From top to bottom the interface is well done. I could pick up the game without looking at the instructions. New players are not going to be able to do that, but if you have played the boardgame before you should have no issue.
- Two New Roles have been added:
- Contingency Planner – May take a Event Card that has been played out of the discard pile and set it aside for later use. Does not count against the hand limit and may only have one of these set aside at a time. My thought: Seems a bit over powered.
- Quarantine Specialist – Prevents outbreaks and placement of disease cubes in the person current location and neighboring towns. My thought: Jury is still out for me on this, but an interesting twist.
- Pass and Play Only, no games over the Internet. Really everyone needs to look at the board and work together at the same time. Ansyc play with an open mic would really be nice (the iOS version of Tichu has this feature.)
- The game doesn’t even work with iOS Game Center at all for Achievements, etc. That’s just odd.
- The expansion On the Brink is not included. That would rock as an add on.
Overall, the game is excellent and is worth the $7. Considering the game doesn’t use the internet in any way, I’m guessing that it’s not finished and folks got it out there for the holidays. I would think Online Play will happen in some way in the future and that will only add to the game.
Is that a nice looking image or what?
Yggdrasil is a board game that I reviewed here. It is a nice multiplayer co-op game (i.e. The players work together to beat the game).
Now it’s out for IPad. The graphics are great just like the game itself and it plays really well. There are some unlockable characters, which is also cool.
The only downside to the game is the game is only ‘pass and play’, no playing over the internet yet. I hope that will change. It’s a little pricey at $6, but for board game fans it’s easily worth it. If they allow internet play it’s a Home Run. For now, it’s a solid triple and I’m sure to be playing it for hours.
Here is a repost to Tom Vasel’s review of the boardgame.
(Thanks to BoardGameGeek for the images.)
So I’ve played this game once before while visiting some friends during a business trip. It’s a nice looking game:
The idea of the game is 6 ‘Evil Gods’ from the Norse Myths are trying to bring about the end of the world by destroying Yggdrasil. The tree of life that supports the 9 worlds. Each player is a God, also from the Norse world, who is trying to stop Evil from succeeding. All the players are working together against the game.
On each player’s turn, a card is flipped over which advances one of the Evil Gods along a track. The players lose if enough of the Evil Gods pass certain points on the track. The players win if they can stop that from happening by fighting Evil on their turn (winning a fight pushes Evil back on the track) until Evil runs out of cards in the deck.
There are a number of things the players have to help themselves along: Weapons, each of which helps fight one of the evil Gods, Elves, Dead Vikings Souls, etc. plus each God has their own power (some are better than others). The players can visit 3 of the 9 worlds each turn that gives them these things.
However, each of the Evil Gods has an power that activates when they move. They stop the players from using their powers or make them harder to use.
I’ve come close but haven’t won the game yet. Some of this is bad luck (I got so mad at the die roles I programmed the die in Dicenomicon) and not tracking Evil’s movement closely enough. I should be beating this game soon and adding some special cards that make the game harder.
The art and theme of this game rocks, even though the game is closer to a Eurogame then Ameritrash. It plays 1 to 6 players and I think the game gets a little harder with more players. I think it’s a keeper. I’ll be playing this one for awhile.
Yea, I got my Xmas list ready baby!
The other game I’m going to get is Yggdrasil. I played this once before while visiting a gaming group during a business trip. Here is a video review from Tom Vasel:
As the video points out it is similar to Pandemic in that it is a co-op game. Pandemic is a great game by the way if you don’t have it.
What’s nice about co-op games is that all the players are playing against the ‘game’. It allows for more interaction between the people at the table as you work together to win. Having games like this is great. The group can help new players along and players and come and go as needed from the table without worring about slowing up the game.
Based on my one play, it I didn’t think it was as good as Pandemic (not as deep for sure), but a solid game with some top rate art on the board.
If you don’t know of Pandemic, here you go: